Assets 3 KE Fixes: Fixed stutter at the start of a song Fixed a bunch of week 6 crashing related issues Fixed tutorial crashing on story mode Fixed notes in an SM file desyncing with sections Fixed scroll speed changes so they work when more then one of them exist Fixed steps reseting to 0 on a bpm change IN gameplay Fixed claps so they're based on time instead of the note's y position Swap Section no longer breaks with duets Changes: Play Here option changed for the better Changed left or right in the charter to skip forward or backward a section Optimized gameplay less lag??
Optimized the chart editor less lag on longer songs, and faster load times Gameplay Customization now allows for you to change the zoom of the play field Additions: Added a Instant Respawn Option Added the ability to select and modify notes in the editor Added the ability for note specific alternative animation toggles Added copy and paste with ctrl z support while selecting notes Added 12th and 24th snaps. Assets 3 1. Fixed: Preload Characters not actually preloading anything Fixed layering in charting state so you can actually select every character.
Fixed SM charts to not have random ass holds at the top and actually port over rolls You can no longer mash with ghost tapping off and not receive any health decrease. Fixed SM replays so they work now Pressing 7 no longer lets you die, fixing a bug where if you pressed 7 and died you would be sent to the shadow realm. Fixed a charting state issue where you would zoom place a note and it would turn into a really long sustain note.
Many beat based things actually go to the beat blue balls, title screen, etc Fixed multiple crashes Fixed spirit being weird Fixed a lot of desyncs. Assets 3 KadeEngine The result is a. This mod, created b. Grand Theft Auto IV: San Andreas features all the traditional elements that have made the series so popular in the past. The game is set in an advanced version of present-day California, and the story.
Mods allow you to experience different aspects of the game. Every week you battle a new fan-made character in this new mod. Euro Truck Simulator 2 is one of the most downloaded games on Facebook and has gained its popularity from many people who create their own fan pages just for the purposes of spreading the word about t.
Frosty Mod Manager is an extremely useful video game tool that enables you to manage and synchronize your mods for many games with the Frostbite engine using only a few mouse clicks. Created by the aw.
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Incompatibility warning: Norton Antivirus can cause blue screen crashes on Windows 98 when a function in the os. To prevent this problem, disable Norton Antivirus when using Python. The same Norton Antivirus version doesn't have this problem on Windows Norton Antivirus version 5 on Windows 98SE doesn't have this problem either. To report a bug, always use the SourceForge Bug Tracker. If you have a patch, please use the SourceForge Patch Manager.
Be sure to indicate that this is a bug report or patch for Python 1. Third party extensions built for Python 1. On Windows, attempting to import a third party extension built for Python 1.
For this overview, I have borrowed from the document "What's New in Python 2. There are lots of new modules and lots of bugs have been fixed. A list of all new modules is included below.
Probably the most pervasive change is the addition of Unicode support. We've added a new fundamental datatype, the Unicode string, a new build-in function unicode , an numerous C APIs to deal with Unicode and encodings. Two other big changes, related to the Unicode support, are the addition of string methods and a new regular expression engine:.
Not yet in alpha 1. Greg Ward's "distutils" package is included: this will make installing, building and distributing third party packages much simpler. There's now special syntax that you can use instead of the apply function.
The built-ins int and long take an optional second argument to indicate the conversion base -- of course only if the first argument is a string. This makes string. When a local variable is known to the compiler but undefined when used, a new exception UnboundLocalError is raised. This is a class derived from NameError so code catching NameError should still work.
The purpose is to provide better diagnostics in the following example:. This used to raise a NameError on the print statement, which confused even experienced Python programmers especially if there are several hundreds of lines of code between the reference and the assignment to x Note that it has its arguments backwards: x in a causes a.
The exception AttributeError will have a more friendly error message, e. This may break code that expects the message to be exactly the attribute name.
Currently, this code is very rough. Eventually, the re module will be reimplemented using sre without changes to the re API. It has a drop-in extension mechanism which allows you to add new codecs by simply copying them into the encodings package directory. Asian codec support will probably be made available as separate distribution package built upon this technique and the new distutils package.
This no longer uses the built-in strop module, but takes advantage of the new string methods to provide transparent support for both Unicode and ordinary strings.
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