Elder scrolls series game list




















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It took the failures of Arena and reversed them: cities and dungeons are unique and not randomly generated, you can buy your own house, join guilds, take on new side quests, find full books to read, customize your character, etc.

It's clear they put a lot of thought into the game, pushing computers at the time to the limit. Initially met with mixed reviews, since the release of the Tamriel Unlimited expansion many have praised the changes made. The game world in ESO is absolutely huge with most of Tamriel accessible.

The open-world multiplayer is a prequel to the last three games. The questing system and story are much more linear, and the mechanics focus on the fact that there are other people around you rather than just you as "the chosen one. Tribunal doesn't add much to Morrowind that was wildly different, but it built solidly on what was already there.

The regal city of Mournhold has the classic Dunmer architecture we all know and love while being less barren than the island of Vvardenfell. Tribunal seamlessly fits into the lore of the land of the Dark Elves. Who doesn't remember the first time the Dark Brotherhood tried to assassinate you in your sleep? The compelling story and twist ending also gives new life to the main story of Morrowind as you learn more about the individual members of the Tribunal, their personalities and their motives.

Dawnguard is a solid DLC for Skyrim that sees you getting mixed up either with a faction of vampire hunters known as It adds several new locations like the Soul Cairn and the twin castles, several new types of dragons including Legendary Dragons, and the enjoyably overpowered Vampire Lord form to the game.

Dawnguard 's shining star is the vampire companion Serana, whom many players consider to be their favorite follower and NPC in Skyrim. Her voice acting, mannerisms, and personality are all well-developed, she's useful in combat without ever getting in your way, and her presence makes sense from a story perspective.

Dawnguard is a somewhat short questline, but it's memorable all the same. The second of two expansions for Morrowind and the better of the two, Bloodmoon takes you to the island of Solstheim northwest of Morrowind, a disputed territory between it and Skyrim. The new Nordic-style areas of the island will remind modern gamers of Skyrim 's snowy forests.

The big selling point of Bloodmoon is that you can become a werewolf. Unlike the linear Tribunal , Bloodmoon brings back open-world gameplay and basically lets you run around and do whatever you want also, you can levitate again.

Instead of a simple house or manor, the DLC also lets you construct your own settlement of Raven Rock. Easily the best of the Skyrim DLCs, in Dragonborn you return to the island of Solstheim in the continent of Morrowind, the same island where the Bloodmoon expansion took place, in order to face the first Dragonborn Miraak in a classic tale of a hero facing a dark mirror image of themselves.

Never underestimate the power of nostalgia; seeing the Morrowind aesthetic in the new updated Skyrim engine is thrilling beyond belief. The exploration of Solstheim and its many dangerous creatures, getting a taste of Morrowind in Skyrim, the interdimensional travel to the Lovecraftian Apocrypha, and the final battle against Miraak all combine for a satisfying experience.

Dragonborn also gives you the ability to ride dragons. Need we say more? Oblivion polished the template laid down by Morrowind and made it an outstanding continuation of the Elder Scrolls franchise. Lore-wise Oblivion is the most important in the series, with the events taking place affecting the history of the entire world of Nirn. An outstanding game in many respects, Oblivion introduced fast travel, a new map system, improved quest logs, more advanced dialogue trees and voice acting, and a more vibrant color palette, improving some of Morrowind 's faults.

While the glitches and crashes aren't as bad as Skyrim , what Oblivion does suffer from is that it goes from feeling like an epic adventure to grinding chore quicker than Skyrim or Morrowind. Settings in both Cyrodiil and the Oblivion Gates get very same-y after a bit of play, but on the plus side Oblivion 's main story trumps Skyrim but falls just short of the epicness of Morrowind. Shivering Isles is hands-down one of the best DLCs ever made for a game.

For many gamers it was their favorite part of Oblivion. The expansion gives you a huge new land mass of the Shivering Isles to explore, ruled over by the craziest Daedric Prince, Sheogorath. The overall feeling of Sheogorath's plane of Oblivion is amazing: it's grand, it's absurd, it's bonkers, mostly because Sheogorath himself is insane, and you can expect that to be reflected in the landscape. The main quest and the conflict between him and the Knights of Order and the lands of Mania and Dementia is well-written and fantastical, and overall there's a pure sense of fun to it.

Shivering Isles is a DLC that's nothing if not entertaining, and it stands alone in its majesty. Skyrim was quite literally a game-changer for the world of video games.

Every open-world or fantasy game released since is compared to Skyrim , every game has been impacted by it. It's doubtful there was ever a game in history that became as much of a world event as Skyrim. For months on end, everyone dumped hundreds of hours into it, and then modded it until it crashed. Many people are still playing and still modding; it's the best-selling Elder Scrolls game to date. While the story is not as good as Oblivion or Morrowind , mechanically it's the best of the series, the visuals and detail are stunning, and the dragon fights and faction quests are harrowing and fun.

It had more than its fair share of bugs and crashes, but the sprawling modding community makes up for Skyrim 's flaws. Here we are at last: the classic, the pinnacle, the apex. Morrowind is considered by many to be the best of the Elder Scrolls series, and it's easy to see why.



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